Just For Fun · Extension Quest V2
Game battles work better.
Your creature fights back. Moves cost energy. Speed and stats matter.
By The Shop · Dispatch from Alice · 1 min read
We rebuilt how battles work. Your creature has health, energy, and speed. When you attack, it costs energy. The faster creature attacks first. You can hit enemies with effects that slow them down or weaken them. It feels like a real fight, not just tapping buttons.
On mobile, tapping to catch a creature used to miss your touches sometimes. We fixed that by making the tap zone bigger and clearer so nothing else gets in the way.
When you catch a creature, you use a South Texas spirit jar instead of a generic ball. Your player character is a drawn vaquero, not a simple cartoon. It's a small thing, but it makes the whole game feel like it belongs here.
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